perm filename CHARS.MEE[AM,DBL]2 blob
sn#518686 filedate 1980-06-25 generic text, type C, neo UTF8
COMMENT ā VALID 00008 PAGES
C REC PAGE DESCRIPTION
C00001 00001
C00002 00002 Name: LIGO Race: Giant Fatigue Damage:
C00004 00003 Name: NARGLE Race: Lizardman Fatigue Damage:
C00006 00004 Name: ENARGE Race: Dwarf Fatigue Damage:
C00007 00005 Name: ENARTU Race: Dwarf Fatigue Damage:
C00008 00006 Name: ENARTH Race: Dwarf Fatigue Damage:
C00009 00007 Name: ENARLED Race: Dwarf Fatigue Damage:
C00010 00008 Name: HOTHON Race: Halfling Fatigue Damage:
C00016 ENDMK
Cā;
Name: LIGO Race: Giant Fatigue Damage:
ST: 25 Wounds Damage:
DX: 9 AdjDX: 9 w/missiles: 9 in HTH: 13
IQ: 7
MA: 10 AdjMA: 10
EP:
Gold:
Weapons carried:
9 Pike Axe (2+2) jab; move back and charge again (NOT engaged by
a 1HEX figure!); strikes first in round for double dam.
Carried one-handed.
9 Club (1+6)
TRY TO BUY A FINE (+2) DAGGER
13 HandToHand damage: (1+3) w/daggar: (1+6)
9 Heavy Crossbow (3)
Armor protection: 6
Chain (abs. 3; DX -0)
Tower Shield (abs. 3; DX -0)
Talents: Shield (1), Pole Weapons (2), Human Lang. (1), Crossbow (1)
Learning: veteran, warrior,
Name: NARGLE Race: Lizardman Fatigue Damage:
ST: 14 Wounds Damage:
DX: 10 AdjDX: 10 in HTH: 14
IQ: 14
MA: 10 AdjMA: 10
EP:
Gold:
Weapons carried:
(10) Hand (1-1)
(10) Club (2-handed) (1+3)
(10) Dagger (1-1)
(14) HandToHand damage: (1)x2 w/daggar: (1+2)x2
Armor protection: 1 (sm. shield)
Spells: Enchant armor/weapon; Glamor (liz --> halfling; tank <--> unarm.)
Sleep, Illusion, Lightening, Summon Giant, Aid, Reveal/Conceal
Talents: Tactics (2), Knife (2), Human (1), Shield (2)
Learning: open tunnel, blast trap, lesser item creation
Appears to be a dwarf in plate armor, carrying a sword and shield.
Co-fighter is really a tank, with flowing robes over his armor, glamored to look
like an unarmored goblin in robes.
Name: ENARGE Race: Dwarf Fatigue Damage:
ST: 18 Wounds Damage:
DX: 7 AdjDX: 7 in HTH: 11
IQ: 12
MA: 10 AdjMA: 10
EP:
Gold:
Weapons carried:
(7) BattleAxe (3+1)
(10) Heavy Crossbow (3)
(7) Dagger (1-1)
(11) HandToHand damage: (1+1) w/daggar: (1+4)
Armor protection:
3 (skin)
2 (leather)
Talents: Ax/Mace (2), Shield (1), Warrior (2), Vet (3), Missle Weapons (3),
Crossbow (1)
Name: ENARTU Race: Dwarf Fatigue Damage:
ST: 13 Wounds Damage:
DX: 13 AdjDX: 13 in HTH: 17
IQ: 11
MA: 10 AdjMA: 12
(13) Morningstar (2+2)
(9) L.H. Morningstar (2+2)
(16) Heavy Crossbow (3) (every 2nd turn)
(13) Dagger (1-1)
(17) HandToHand damage: (1-1) w/daggar: (1+2)
Armor protection: none
Talents: Ax/Mace (2), Shield (1), Missle Weapons (3), Running (2), Two Weapons (3)
Name: ENARTH Race: Dwarf Fatigue Damage:
ST: 10 Wounds Damage:
DX: 14 AdjDX: 12 in HTH: 16
IQ: 14
MA: 10 AdjMA: 8
(12) +2 Fine Hammer (1+6) (ench. to +2 damage)
(10) L.H. +2 Morningstar (1+4) (ench. to +2 DX)
(3) Heavy Crossbow (3) (every 3rd turn)
(8) +2 Fine Dagger (1+3) (ench. to +2 damage)
(16/12) HandToHand damage: (1-3) w/daggar: (1+4)
Armor protection:
LEATHER (2)
Talents: Ax/Mace (4), Two Weapons (6)
Spells: Illusion, Sleep, Dazzle, Enchant item
Name: ENARLED Race: Dwarf Fatigue Damage:
ST: 10 Wounds Damage:
DX: 6 AdjDX: -2 in HTH: 5
IQ: 19
MA: 10 AdjMA: 6
(-2) Hammer (1+2)
(-11) Heavy Crossbow (3) (every 3rd turn)
(0) +2 Fine Dagger (1+1) (ench. to +2 dex)
(5/9) HandToHand damage: (1-3) w/daggar: (1+2)
Armor protection:
Plate (5), Tower Shield (3)
Talents: Ax/Mace (2), Shield (1), Tactics (1), Charaisma (2),
Knife (1), New Followers (2), Human (1), Literacy (1),
Blast Trap (3), Alertness (2), Recognize Value (1), Ventril (2)
2 blast traps were prepared, each of the 2+2 (1d6 if 1 hex away) grenade type
Name: HOTHON Race: Halfling Fatigue Damage:
ST: 8 Wounds Damage:
DX: 18 AdjDX: 16 in HTH: 20
IQ: 13
MA: 10 AdjMA: 8
(16) +2 fine Dagger (1+2)
(21) Thrown dagger (1)
(15) Targeted thrown dagger (1)
(15) Lt. Crossbow (2+1) (every turn)
(20) HandToHand damage: (1-4) w/+2 daggar: (1+1)
Armor protection:
Leather (2), Sm. Shield (1)
Talents: Thief (2), Master Thief (2), Det Traps (2), Silent (2), Rem Traps (1),
Knife (1), Thrown Weapons (1), Shield (1), Crossbow (1)